Most commonly used pet for beginners: Sheep types Specialty: Long range, high critical rate and dodge Special thanks to scape32xz and 1zabest for contributing. Most lvl 4x mobs are darkness element, which is strong against water Only one lasting self buff (Lvl 18 buff) Sharp Edge (Lvl 18 buff) has longer cooldown than effect time (effect lasts 3 minutes while cooldown lasts 5 minutes) Most Lvl 4x mobs are dark element, which is strong against water Recovery Breath ( Lvl 14 skill) recovers HP and MP ![]() Dancing Sword (Lvl 20 skill) can stop enemies from attacking at a probability of 70%, Sword Storm (Lvl 10 skill) can cause Bleeding at a probability of 50% and slow enemy’s movement speed at a probability of 70%, Attack of Light Speed (Lvl 12 skill) decreases enemy’s defense at a probability of 80%, Hit (Lvl 16 skill) reduces enemy’s MP by 70% and defense by 50% Blade Protection (Lvl 8 skill) blocks/absorbs damage and adds it to your next attack, Has several skills advantageous to PVPing (see below) Special thanks to scape32xz for contributing. Due to high HP, it will take longer for you to heal Still have shorter range compared to the other SP classes This is useful for getting them within range of aoeing or shaking them off when there are too many. Provoke (Lvl 8 skill) and Shout (Lvl 12 skill) allow you to make monsters attack you or run away from you. Puree (Lvl 16 Buff) increases movement speed, defense, and attack all in one Shoulder Bash (Lvl 14 skill) has stuns with probability or 80%, Earthshock (Lvl 18 skill) disables enemies from attacking at probability of 70%, Lvl 20 skill removes all of the enemy’s defense at a probability of 80% Strong aoes with status effects (below) The 2 specialist classes for swordsmen are Because what sets specialist classes apart from each other are their skills rather than stats, I will focus a lot on skills (the skills are grouped together in the bullets according whether they are buffs, cause status effects, etc), particularly ones that are more unique or have high probability of causing status effects. (Unless modified by a buff) However, your skills and buffs from your normal class cannot be accessed while in specialist form. Your swordsman’s defense, attack, MP, HP, etc remain the same when you are in your specialist form. Remember: SP classes are just add-ons to your normal classes. You should also consider the specialist classes for swordsman when deciding what to be. (but you won't be using Bob for long, so this won't matter much). Attack power is not as great as the other classes (excluding an archer in close combat) ![]() Pvp will be harder due to short range and movement speed Short range (most swordies don't use crossbow) Tom and Kliff both use swordsman EQ, which you have. ![]() As the first specialist class (lvl 36 one) is Warrior, which is fire type, you will have the advantage of having lvled a fire fairy since lvl 25. Relatively simple class to start with, and works well with beginners At an avg cooldown time of 11 sec, swordies have the shortest cooldown times for attack skills Most commonly used pet for beginners: Fox types
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